The Digital Lab for Islamic Visual Culture & Collections (DLIVCC) is committed to Islamic art for all – we strive to bring authentic, accurate knowledge about global Islamic art, history, and cultural heritage to wide public audiences.

Our medium of choice? Video games and other immersive digital technologies. We’re best known for our work on Assassin’s Creed Mirage (Ubisoft, 2023) and its educational Codex feature, the ‘History of Baghdad.’

We work in partnership with leaders in the creative industries and the academic and GLAM (Galleries, Libraries, Archives, Museums) sectors.

Why video games?

Check out this interview with Digital Lab founder and leader Glaire Anderson, featured on the 10th Anniversary Episode of History Respawned. In it she talks with host Bob Whitaker about using video game engines as a researcher, and working with Ubisoft on Assassin’s Creed Mirage‘s Codex and its History of Baghdad educational feature. In addition to talking about historians using game development tools, they discuss teaching game developers medieval history, and de-centering Northern Europe in the way we present the past.

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